Step 7 of 7
Installing car and track mods
One rule: copy folders so their structure lines up with your root folder. Once you see the pattern, every mod takes thirty seconds.
The short version
- Cars go into content\cars, tracks into content\tracks.
- Match the folders: if the archive starts with "content", drop "content" into the root folder.
- Updating a mod? Delete the old folder first.
Where everything goes
| Mod | Goes into |
|---|---|
| Car | content\cars |
| Track | content\tracks |
| Skin | content\cars\<car id>\skins |
| Lua app | apps\lua |
| Python app | apps\python |
| PP filter | system\cfg\ppfilters + its extension files |
| CSP, Pure | Straight into the root folder |
Match the folders
Open the archive and look at the first folder inside. There are only two cases:
contentcontentdrag thiscarsarc_mazda_rx7_fdDrag content into the root folder. Windows merges it with the existing folder.
arc_mazda_rx7_fddrag thisdata.acdskinsuiDrag that folder into content\cars (or content\tracks).
How to spot a car or track folder
Contains data.acd (or a data folder), skins, ui and .kn5 files.
Contains ui, usually ai and data, and .kn5 files. Tracks with several layouts have one folder per layout inside.
Never rename these folders: the name is the car ID.
What about Content Manager's drag-and-drop?
Honest answer: for simple car and track downloads it usually works, and CM puts them in the right place. But:
- Never for Pure or PP filters.
- Never for downloads that contain
extensionorsystemfolders. - If a mod installed through CM acts strange, install it again by hand. That overwrites the bad install.
Common mistakes
- Double folder:
content\cars\rx7\rx7\…. The game only sees one level. Move the inner folder up. - Wrong "Assetto Corsa" folder: mods in Documents\Assetto Corsa do nothing.
- Old leftovers: when updating, delete the old car or track folder first, then copy the new one.
- Missing requirements: some mods need a CSP preview version or a specific app. The mod page says so.
Getting mods from us
Every mod page here has a Download button that goes straight to the creator's own page. Paid mods are marked, joining our Discord is optional, and if a link is broken, use "Report a problem" on the mod page.